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    19 March 2010  
 
Rules
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Shooting Pegs
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New for 2008



This season sees the introduction of the dedicated Standing/Kneeling class, 2 extra reduced hit zone targets and the new pegless "disc" lanes.


Rules

Every sport has them. Without rules, some more inventive competitors could gain an unfair advantage. Our rules are simple, straightforward and designed to be clear and not open to misunderstanding.

Some of the rules in this section cover the actual competition and scoring. Others are there primarily for the safety and wellbeing of everyone at the event - competitors and spectators alike.

As with all rules, it is essential that you have a clear understanding of them before you start. Saying "I didn't know that was against the rules" is not a defence.

If you are at all unclear about the rules, either beforehand or look out one of the series officials at an event. They'll be the slightly harassed-looking individuals.

Basic rules of HFT

Each event consists of 30 knock over style targets set out at distances from 8 yards to 45 yards and 30 shooting pegs (One peg per target). You can use any natural objects to rest your gun on when taking a shot, but some part of your body or rifle must be in contact with the shooting peg.  Only one shot is to be taken at each target.

You can use any legal rifle you wish and there are no restrictions on your scope, but you may not make any adjustments to your scope or gun after you have taken the first shot. This will mean that some targets are slightly (or very) blurred when viewed through your scope. For this reason most people choose to use scopes set at around 10x magnification or lower.  An inexpensive 3-9 x 40 scope is perfectly adequate for this sport. 

The idea is that you should be able to shoot HFT competively with exactly the same sort of rifle and scope as you would use for hunting.

The use of bipods and slings (used for the purpose of steading your shot) are not allowed.  Wind indicator devices, spirit levels and alternate sighting systems such as lasers etc are also not allowed.

If you knock a target down you score 2 points, if you hit the silhouette faceplate of the target but fail to knock it down you score 1 point and if you miss altogether you score zero points.

The maximum you can possibly score in a single event is 60 points.

   
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